Level Design Fall 2020 Solo Level Release

Making Delver has been a valuable learning experience and I look forward to making more in the future. Additions: First Person View Several New Props Added a new room with a platforming challenge JUICE Mechanics: Basic First Person Walking and Jumping Keys and Doors – obtain keys to unlock doors and advance Gold Collectibles – …

Level Design Fall 2020 Playtest 2

Jordan Bogaards 09/24/2020 Delver – An Adventure Platformer Game Feedback: I’m a fan of the aesthetic! However, I don’t think your current character meshes well with the environment. I think a classic puzzle that uses floor switches like you have here is a maze-like environment where there are plenty of doors that open/close, leaving the …

CS 373 Spring 2020 Final Blog Entry

Jordan Bogaards Week of  4 May – 10 May What did you like the least about the class? The tests felt kind of unnecessary, somewhat similar to Computer Science UIL tests in that the contents didn’t really matter all that much. What did you like the most about the class? The project was very fun and a great learning …

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