Jordan Bogaards

Welcome to My Computer Science Blog and Portfolio

Level Design Fall 2020 Solo Level Release

Making Delver has been a valuable learning experience and I look forward to making more in the future. Additions: First Person View Several New Props Added a new room with a platforming challenge JUICE Mechanics: Basic First Person Walking and Jumping Keys and Doors – obtain keys to unlock doors and advance Gold Collectibles -…

Level Design Fall 2020 Playtest 2

Jordan Bogaards 09/24/2020 Delver – An Adventure Platformer Game Feedback: I’m a fan of the aesthetic! However, I don’t think your current character meshes well with the environment. I think a classic puzzle that uses floor switches like you have here is a maze-like environment where there are plenty of doors that open/close, leaving the…


Follow My Blog

Get new content delivered directly to your inbox.

Design a site like this with WordPress.com
Get started